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Technical Information

Studio: Columbia Tristar Home Video

Year of Theatrical Release: 2001

Disc Format: 1 single-sided, Dual Layer; 1 single-sided, single layer

Image Format: Anamorphic (16x9 enhanced)

Aspect Ratio: 1.85:1

Region Encoding: 1

Sound Format: Dolby Digital 5.1, Dolby Digital 2.0 (Pro Logic)

Running Time: 106 minutes

Director: Hironobu Sakaguchi and Motonori Sakakibara

Stars (voices): Ming Na, Alec Baldwin, Steve Buscemi, James Woods.

MPAA Rating: PG-13

Disc Supplements:

  • Audio Commentary by co-director Moto Sakakibara, sequence supervisor Hiroyuki Hayashida, sets and props lead artist Tatsuro Maruyama, and phantom supervisor Takoo Nogushi.
  • Audio Commentary by animation director Andy Jones, editor Chris S. Capp and staging director Tani Kunitake.
  • Isolated music score with commentary by Elliot Goldenthal.
  • Board Blast feature-length storyboard presentation.
  • Theatrical trailers.
  • The Making of Final Fantasy documentary.
  • Spotlight featurettes: Mini-movie Aki's dream, 2 face wraps, character morphs, matte art explorations, composite builds.
  • Workshop featurettes: 7 in-depth character files, 3 vehicle scale comparisons, trailer explorations, sets and props.
  • Alternate opening sequence.
  • Outtake reel.
  • Final Fantasy Shuffler scene editor.
  • DVD-ROM screenplay.
  • DVD-ROM virtual tour of Square Soft.
  • DVD-ROM screensavers.
  • Web links.
 

Quick Links:
Story
Video
Audio
Extras
Bottom Line

Final Fantasy: The Spirits Within

Final Fantasy: The Spirits Within
: : : STORY

I've played one or two versions of the Final Fantasy game, but I was never really that big of a fan. I was more excited about the prospect of an ambitious new computer animated project than in the subject matter. I mean, computer animation is cool.

I'll admit, I have a thing for computer generated three dimensional images. Not only do I enjoy look at them, but I also like playing around with 3D software. So, it stands to reason that if you put a film in front of me with at least halfway decent modeling and animation that I'll at least enjoy looking at it.

For Final Fantasy: The Spirits Within, an attempt was made to achieve a level of realism never before seen in the world of feature-length computer animation. For years computers have aided special effects by creating photo-realistic effects to co-exist with real actors and environments. Final Fantasy wanted to raise the bar above usual effects work and animation by creating fully CGI actors.

I have to say that for the most part, the attempt was successful. The film is absolutely astonishing to behold. In still photos you'd be hard pressed to distinguish the characters from real people (as evidenced by a swimsuit appearance of Dr. Aki Ross in Maxim Magazine). Even the general movements of the characters are realistic thanks to motion capture techniques. If anything, it's the subtle things that hurt the illusion. For instance, the characters' lips don't quite match the dialogue. Also, notice their hands -- they seem a little too stiff and often don't quite seem grasp objects correctly. Finally, you may not specifically notice an overall lack of translucency to the skin, but you may perceive it as being slightly wrong. All of these are fairly minor, however, and the film is a great success in terms of technical achievement.

Where final fantasy falls apart is in the story. The Earth has been hit by a meteor that has brought with it a phantom invading army. The only surviving cities are surrounded by special force fields that keep the phantoms out. The military has devised a plan to destroy the invaders using an orbiting weapon. Dr. Aki Ross (voice of Ming Na) and Dr. Sid (voice of Donald Sutherland) are convinced that this weapon will only destroy the Earth and that the only way to get rid of the phantoms is to find eight spirits that, when combined, will create an energy wave powerful enough to disperse the phantoms.

A lot of people claim the plot is convoluted, but as you can see, there isn't a whole lot to it -- alien invaders that need to be stopped. What these people are really complaining about is that the plot makes no sense, or at least no cinematic sense. The quest to find eight spirits might be perfectly reasonable for a video game, but just doesn't cut it in a film. Furthermore, we're never given any more information than what would be required to play a game. I've mentioned before that over-explaining technology is not a good thing in a film. Final Fantasy takes it to the opposite extreme. No explanation is given about how or why the spirits will work and the phantoms seem to have no other motivation other than to serve as pop up targets for the heroes. There is an attempt made at character development, but it's a token effort at best, leaving all of the characters existing as little more than poorly realized stereotypes.

The overall feeling I came away with is that the filmmakers managed to create a highly complex and detailed world -- and then forgot to tell the audience anything about it.

:::back to top

: : : VIDEO

For Final Fantasy, Columbia Tristar has seen fit to give us a 2-disc special edition. On the film side of things it should be noted that this is a digital-to-digital transfer. Since the film is entirely computer generated, there is no need to make a transfer from film. Instead, the digital source is output directly to disc. The result is that the image, colors and contrasts will appear exactly as the filmmakers intended. In short, this technique offers up the best possible transfer for DVD. The only potential problem area is in the compression on the disc, and to that end, I did notice a couple of problems. There are a couple of scenes that contain subtle, but clear, digital artifacts. These are the only elements that prevent this from being a perfect picture.

:::back to top

: : : AUDIO

Just as the picture is nearly perfect, so is the sound mix. The sound in animated features tends to always have an unrealistic quality. Perhaps the best way to describe it is a lack of ambient sound elements. Final Fantasy does a good job of tackling this problem by filling the sound stage. All of your speakers will be given a pretty good workout here, including the subwoofer. Dialogue is crisp and clear and despite subtle animation problems with the lip synch, a good job is done of locking the lines to each character.

:::back to top

: : : EXTRAS

Disc one includes two full length commentary tracks. The first features co-director Moto Sakakibara, sequence supervisor Hiroyuki Hayashida, sets and props lead artist Tatsuro Maruyama, and phantom supervisor Takoo Nogushi. As with any commentary featuring more than a couple of people, this is something of a mixed bag. On the one hand, with so many participants, there are few gaps and a lot of information is given. On the other hand, most comments are pretty brief, not allowing for anything really in-depth. This track is somewhat unique in that it is presented in Japanese with English subtitles. This works out better than it sounds, especially because the subtitles aren't specifically linked with the commentary -- in other words, it's possible to watch the subtitles, but not listen to the commentary track.

The second track features animation director Andy Jones, editor Chris S. Capp and staging director Tani Kunitake. While the first track is all over the board in terms of information presented, this one remains a little more focused. The guys do a decent job is describing the processes of making this movie and from a personal standpoint (as a CGI hobbyist and professional), I learned some useful things.

The film's musical score is featured on another track. Composer Elliot Goldenthal offers up commentary between musical selections (which doesn't give him much time to talk), which is a nice touch.

Also up is a feature called Boards Blast. Essentiall, the entire film is presented as story boards and animatics blended in with final shots of the film. Essentially, this is the storyboard comparison feature on other discs extended to fill the full running time of the film. This feature has its own commentary and a pop-up facts feature. Hardcore film fans will likely enjoy this feature, but casual watchers will likely find themselves board after a little while.

Theatrical trailers finish up the special features for disc one.

Disc two picks up with an amusing intro featuring Aki Ross "on the set" of the film. Following that, you'll be able to access the remaining features. First up is a 30-minute documentary entitled "The Making of Final Fantasy." This documentary is presented inside a menu screen. Periodically, options will appear for you to click and access more material. Nearly everything that you can access from within the documentary can also be accessed elsewhere on the disc.

In what the disc calls "workshops" are 4 small featurettes. Most of this is the stuff from the documentary. There are character files for 7 main characters, a vehicle scale comparison, various trailer options and a look at sets and props.

An additional opening sequence is included. Despite offering up a little more information than the film's opening, this alternate seemed a little weaker.

The Final Fantasy Shuffler is an editor that allows you to assemble various elements of a scene. I played around with this for a little bit and, frankly, wasn't impressed, but there are some out there who may find this amusing.

Continuing a trend set by Pixar, there is an outtake sequence included. Unfortunately, these outtakes are not finished renderings and that takes a considerable amount of steam out of them. The whole point of computer generated outtakes is the play on realism -- it just doesn't work as animatics.

Rounding things out are a few other featurettes that, again, are also accessable from the documentary and Aki Ross's full dream sequence edited into one long segment. The DVD-ROM side contains the full screenplay, a virtual tour of square soft and some screensavers and weblinks.

One last thing: "hidden" (I put that in quotes because it isn't too hard to find) is a parody of Michael Jackson's Thriller video. While most of the supplements on disc 2 really didn't excite me, this one was truly funny and worthwhile.

:::back to top

: : : BOTTOM LINE

Overall, I'd have to say that I have rather mixed feelings about this movie. I wanted to like it simply because the computer animation is truly spectacular. The problem, however, is that the story just fails to grab and I didn't really care about the characters or what happens to them, and those are fatal flaws in any film. If the filmmakers had put even a fraction of effort in to the story that they put into the animation, then this could have been a really good film. Instead, Final Fantasy straddles a solid line of mediocrity.

:::back to top

: : : MOVIE
   
   
   
   
   
1.5 / 5
: : : VIDEO
   
   
   
   
   
4.5 / 5
: : : AUDIO
   
   
   
   
   
5 / 5
: : : EXTRAS
   
   
   
   
   
4 / 5
: : : FAMILY FRIENDLY
   
   
   
   
   
3 / 5
Other than language and some minor bits of violence, there isn't a whole lot that is offensive here. The younger kids may be scared by it, so supervision is a good idea.
: : : OVERALL
   
   
   
   
   
3.5 / 5

-- By Robert Wurth. Copyright © 2003.


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