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Deranged Video Dude: DVD Reviews and Rants

Technical Information

Studio: New Line Home Entertainment

Year of Theatrical Release: 2000

Disc Format: 1 single-sided, Dual Layer

Image Format: Anamorphic (16x9 enhanced)

Aspect Ratio: 1.85:1

Region Encoding: 1

Sound Format: Dolby Digital 5.1, Dolby Digital 2.0 (Pro Logic)

Running Time: 107 minutes

Director: Courtney Solomon

Stars: Justin Whalin, Marlon Wayans, Jeremy Irons

MPAA Rating: PG-13

Disc Supplements:

  • 2 Audio commentaries featuring Courtney Solomon, Justin Whalin, filmmakers and one of the creators of the Dungeons and Dragons game.
  • Documentary on the history of fantasy role-playing.
  • Documentary of the making of the film
  • Deleted scenes
  • Visual Effects deconstruction
  • Original website
  • Demo of the PC game Baldur's Gate II
  • Printable RPG adventure based on the film
 

Quick Links:
Story
Video
Audio
Extras
Bottom Line

Dungeons & Dragons

Dungeons & Dragons
: : : STORY

When I first saw this film it occurred to me that the actors likely had a lot more fun making the movie than I had watching it. It's also possible that getting my teeth filled would have been more fun.

I saw this film in the theater with a group of friends and the only thing that kept me in my seat was the thought that one of them might be enjoying it and I didn't want to leave them there. I came to find out, after we stumbled out into the lobby, angered at wasting 7 bucks a piece and two hours of our lives on that drek, that they had been having the exact same thoughts.

I shouldn't get ahead of myself.

Dungeons and Dragons (or D&D, if you will) began life as a fantasy game where players create characters and role-play them. Although, "role-playing" is something of a misnomer, since players don't actually act out their characters; it's more like spontaneous group story telling. If you're familiar with the game, you know what I'm talking about and if not, it's not that important. Suffice it to say that D&D has been a very popular game for almost 30 years.

For almost as long as the game has been around there have been plans to make a movie from it. Most of these plans were dropped as soon as they were conceived because it simply wasn't technically feasible to create the D&D world on film. At least until recently it wasn't feasible. Finally, this movie, bearing the franchise name, was produced.

Aside from the effects issue, part of what took so long for a D&D film had to have been the need to remain true to the game. With such a huge fan base, no movie could afford to butcher the general rules set forth by the game. On the other hand, a film shouldn't rely on its fans for an audience by becoming so rules-specific that no outsider could possibly follow it (a genre trap some of the Star Trek films have fallen into).

The writers of Dungeons and Dragons came up with a unique solution to this problem. They altered the game world just enough to irritate hard-core gamers and created a plot so convoluted that non-gamers really don't care that they can't understand half of the terminology.

The basic plot is that the evil Profion (who's name sounds more like a prescription drug than an evil wizard) wants to overthrow the good Empress Savina. Savina (played by Thora Birch), on the other hand, believes that mages hold too much power and wants a more equal class structure for her people.

Profion (Jeremy Irons) thinks he can take over if he can find a special rod that will allow him to control the dragons. He sends his best henchman, Damodar, after the rod. Damodar is played by Bruce Payne, who spends the entire movie scowling as though he just caught sight his ridiculous reflection in a mirror. I myself spent most of the film wondering if the blue lipstick he wears was his own contribution to character development or if perhaps he just became the victim of a bad bet.

Meanwhile, a pair of thieves (Justin Whalin and Marlon Wayans) break into the workshop of a wizard, where a scroll telling the rod's location happens to be hidden. Of course Damodar shows up at this point and battle ensues.

I need to stop there. It's not that I'm afraid of giving anything away, but because all of this takes place in the first few minutes of the film. From here on out it only gets more confusing as the film jumps around from set piece to set piece. The film does its best to throw so many elements into the mix that none of them feel like they belong.

It reportedly took ten years for this version of D&D to make it to the big screen. It's obvious that a time commitment like that makes this film a labor of love. Yet it's also obvious that no one bothered to step back long enough to evaluate the story as a whole. A little critical re-working of the script would have tightened things and allowed more room for character development, which this film sorely lacks.

For this review I sat through the film for the second time. I came to the realization this isn't big screen material. It's more suited for a movie of the week. The acting (or rather over-acting), plotting and set-pieces all work better on the small screen to make this a slightly more tolerable experience. I still didn't like the film, but I was less repulsed by it. Even most of the digital special effects would look more at home in an episode of Xena than on a feature film release.

:::back to top

: : : VIDEO

The DVD presentation also helps - considerably. New Line has turned in yet another outstanding disc. They were one of the first studios to get DVD right and they continue to set the standard for consistently good quality. The anamorphic picture is nearly flawless. There are a few instances of slight grain in darker scenes, but you have to look close to notice them. The colors are very sharp and the black levels are rich and deep without losing detail.

:::back to top

: : : AUDIO

The sound mix is also impressive. Many scenes make great use of the surround channels and the bass response will have your neighbors knocking on your door in no time.

:::back to top

: : : EXTRAS

There are two full-length commentaries on this disc. The first features Justin Whalin, director Courtney Solomon and D&D game co-creator Dave Arneson. Whalin and Solomon discuss their experiences during filming and some of the problems with the shoot, while Arneson talks about the actual game and the rules it follows. This track is mostly entertaining, except when Solomon and Whalin break the flow to pat each other on the back for creating such an excellent film, which happens far too regularly (leaving me to wonder if they were actually watching Dungeons and Dragons while recording the commentary or if they had some other film in). The second commentary features Solomon, Arneson and director of photography Doug Milsome. This track is far more dry than the first, focusing much more on the technical aspects of filmmaking.

There are two featurettes on the disc. The Making of Dungeons and Dragons is about 20 minutes and goes behind the scenes during the production of the film, with considerable time spent focusing on the effects work. The other featurette, Let the Games Begin talks about the D&D game itself. Finally, there is a theatrical trailer, a special effects deconstruction feature for four of the effects-heavy sequences and about 20 minutes worth of deleted scenes. The deleted scenes are the most frustrating aspect of the disc because they flesh out some of the more vague plot points. Had they been in the final cut, I think they might have elevated this film from "bad" to "fair."

:::back to top

: : : BOTTOM LINE

Overall I was much more dissatisfied with my theatrical experience than the DVD experience. Perhaps this is because my expectations were already low, or as I said above, because this film is more deserving of the small screen. Either way, I still can't outright recommend it on the merits of the film. The extra content makes the disc worthwhile, but unless you know what you're getting into you'll likely want to rent it first.

:::back to top

: : : MOVIE
   
   
   
   
   
1 / 5
: : : VIDEO
   
   
   
   
   
4 / 5
: : : AUDIO
   
   
   
   
   
4 / 5
: : : EXTRAS
   
   
   
   
   
3.5 / 5
: : : FAMILY FRIENDLY
   
   
   
   
   
2.5 / 5
This film is actually ideally suited for pre- and early-teen boys and with the lack of sex, strong language and excessive violence, they shouldn't need much supervision while watching it.
: : : OVERALL
   
   
   
   
   
2.5 / 5

-- By Robert Wurth. Copyright © 2003.


Deranged Video Dude: DVD Reviews and Rants

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